Enve is a new open-source 2D animation software designed for Linux and Windows. With Enve, you can create vector-based and raster-based animations, as well as incorporate sound and video file formats. The software's design emphasizes flexibility and scalability.
Enve's Interface Elements:
Below is an example of the interface elements you'll encounter when using Enve. These elements are used to define and manipulate various attributes within your animations.
name: The name of the attribute as used in scripts and shaders (if glValue
is true). This name should not contain spaces or special characters, e.g., examplePropertyName
.
nameUI: The name as displayed in the Enve interface, e.g., example property
.
xnameUI: The name of the x-component of a vec2
attribute.
ynameUI: The name of the y-component of a vec2
attribute.
type: The type of the attribute, such as int
, float
, vec2
.
min: The minimum value that can be assigned to the attribute, e.g., 0
, [0, 0]
.
max: The maximum value that can be assigned to the attribute, e.g., 100
, [100, 50]
.
ini: The initial value of the attribute, e.g., 55
, [75, 25]
.
step: The optimal increment for user interaction, e.g., 1
, [1, 1]
.
glValue: Specifies whether the attribute is used in fragment shaders, e.g., true
, false
.
resolutionScaled: Specifies whether the attribute value should be multiplied by the scene's screen resolution, e.g., true
, false
.
For vec2
types, the [x, y]
format is applicable, and if only x
is provided, it will automatically expand to [x, x]
.
Default Attribute Values:
name: No default value, required.
nameUI: Same as name
.
xnameUI: Same as name
.
ynameUI: Same as name
.
type: No default value, required.
min: 0
max: 100
ini: 0
step: 1
glValue: false
resolutionScaled: false
Software Features
Enve offers a range of features that make it a powerful tool for animators:
Cross-Platform: Compatible with both Linux and Windows operating systems.
Open-Source: Community-driven and continuously evolving with contributions from developers worldwide.
Vector and Raster Support: Create animations using both vector and raster graphics.
Sound and Video Integration: Incorporate audio and video files into your animations for enhanced storytelling.
User-Friendly Interface: Intuitive design for easy navigation and quick learning curve.
Scripting and Shaders: Advanced users can utilize scripting and shaders to achieve complex effects.
How to Use Enve
To get started with Enve, follow these simple steps:
Download and Install: Obtain the latest version of Enve from the official website and install it on your Linux or Windows machine.
Create a New Project: Launch Enve and create a new project. You can choose from various templates or start from scratch.
Design Your Characters: Use Enve's vector tools to design your characters and backgrounds.
Animate Your Scenes: Utilize the timeline and keyframes to animate your characters and objects.
Add Sound and Video: Import audio and video files to add sound effects and background music to your animations.
Preview and Export: Preview your animation and export it in your desired format, ready for sharing or further editing.
With Enve, the possibilities for animation creation are endless. Start exploring its features today and bring your creative visions to life!